![]() 07/30/2015 at 15:34 • Filed to: None | ![]() | ![]() |
please ignore the tire placement.
So I designed a couple cars... How’d i do?
The first is an ultra luxury SUV. Weight is around 8000 Lbs, and power is over 1000 horsepower.
The second is some sort of ridiculous hyper car
![]() 07/30/2015 at 15:38 |
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Is this in Steam? You know that F12 is the screenshot tool. A little bit better than taking photos with your phone.
Also, I would drive none of them.
![]() 07/30/2015 at 15:39 |
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Needs moar vent.
![]() 07/30/2015 at 15:41 |
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601k$? Dayum, that’s Puma turf!
![]() 07/30/2015 at 15:42 |
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Black these grills out and I think you might have a winner.
![]() 07/30/2015 at 15:53 |
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I don’t know what the limitations of your software are, or what you’re trying to accomplish, so here are some quick ‘design school 101’ suggestions.
I’d say add some crown to the surfaces on the car, as they look flat- almost extruded. Looks like you’re going for some 70’s Canam style front end with that scoop shape. Maybe try puffing that out a little to see how it looks? Headlight graphics don’t really relate to anything, so try either forming the body around the lights, or picking lights that work better with the body form (300ZX lights anyone?).
Just trying to give constructive criticism, so please don’t bite my head off :)
![]() 07/30/2015 at 16:16 |
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It’s the game Automation, so it’s pretty limited. More geared towards engine simulation than vehicle rendering.
![]() 07/30/2015 at 16:21 |
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Needs lots of offset, badly.
![]() 07/30/2015 at 16:22 |
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That’s kind of what I figured.
![]() 07/30/2015 at 17:28 |
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Those arent renders. Those are screenshots from a video game. This is a render:
I made this up out of thin air in about 2 hours. I finished it 5 minutes ago
![]() 07/31/2015 at 19:47 |
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Nice Renault 16 tribute, my grandfather had one of those back in the day.